


23/08/2023 00:37:24 -- B1328.8 -- You cannot place a ship overland! -- Scen : Operation Desert Falcon -- DB :  -- 

Exception: You cannot place a ship overland!
Stack Trace:    at Command_Core.Scenario.AddNewShip(Side theSide, Int32 ShipDBID, String theName, Double Longitude, Double Latitude, Boolean IgnoreElevationCheck, RemoteSimEntityTypeEnum theRemoteSimEntityType, String theGUID)
Call Stack & Error details: 
Error at 101036, 


23/08/2023 00:38:59 -- B1328.8 -- [string "ScenStart"]:162: attempt to index a nil value (local 'mission') -- Scen : Operation Desert Falcon -- DB :  -- 

Exception: [string "ScenStart"]:162: attempt to index a nil value (local 'mission')
Stack Trace:    at NLua.Lua.ThrowExceptionFromError(Int32 oldTop)
   at NLua.Lua.DoString(String chunk, String chunkName)
   at tTXC54wCRf4nHDanjCCS.aL91JkX33c3(Object , String , String , tTXC54wCRf4nHDanjCCS )
   at Command_Core.Lua.LuaSandBox.RunScript(String str, Boolean RunInteractively, String script, String fullPath)
   at Command_Core.EventAction_LuaScript.Execute(Scenario thescen, SimEvent theEv)
Call Stack & Error details: 
Error at 101316, 


23/08/2023 00:39:52 -- B1328.8 -- Object reference not set to an instance of an object. -- Scen : Operation Desert Falcon -- DB :  -- 

Exception: Object reference not set to an instance of an object.
Stack Trace:    at Command_Core.Explosion..ctor(Scenario& theScen, Double theLongitude, Double theLatitude, Double theLongitude_Graphics, Double theLatitude_Graphics, Single theHeading, Single theAltitude, _WeaponType theWeaponType, Single theExpYield, Single theExpYield_Graphics, WarheadType theWarheadType, WarheadExplosivesType theExplosiveType, ActiveUnit DirectImpactUnit, Mount DirectImpactAimpoint, ActiveUnit ExcludedUnit, Mount ExcludedAimPoint, Nullable`1 ExplosionDuration, Int16 theClusterCoverageLength, Int16 theClusterCoverageWidth, Int32 theClusterSubmunitionQty, Single theClusterSubmunitionYield, Int32 ARM_TargetedRadar)
Call Stack & Error details: 
Error at 100844, 


23/08/2023 00:39:52 -- B1328.8 -- Object reference not set to an instance of an object. -- Scen : Operation Desert Falcon -- DB :  -- 

Exception: Object reference not set to an instance of an object.
Stack Trace:    at Command_Core.Explosion..ctor(Scenario& theScen, Double theLongitude, Double theLatitude, Double theLongitude_Graphics, Double theLatitude_Graphics, Single theHeading, Single theAltitude, _WeaponType theWeaponType, Single theExpYield, Single theExpYield_Graphics, WarheadType theWarheadType, WarheadExplosivesType theExplosiveType, ActiveUnit DirectImpactUnit, Mount DirectImpactAimpoint, ActiveUnit ExcludedUnit, Mount ExcludedAimPoint, Nullable`1 ExplosionDuration, Int16 theClusterCoverageLength, Int16 theClusterCoverageWidth, Int32 theClusterSubmunitionQty, Single theClusterSubmunitionYield, Int32 ARM_TargetedRadar)
Call Stack & Error details: 
Error at 100844, 


23/08/2023 00:39:52 -- B1328.8 -- Object reference not set to an instance of an object. -- Scen : Operation Desert Falcon -- DB :  -- 

Exception: Object reference not set to an instance of an object.
Stack Trace:    at Command_Core.Explosion..ctor(Scenario& theScen, Double theLongitude, Double theLatitude, Double theLongitude_Graphics, Double theLatitude_Graphics, Single theHeading, Single theAltitude, _WeaponType theWeaponType, Single theExpYield, Single theExpYield_Graphics, WarheadType theWarheadType, WarheadExplosivesType theExplosiveType, ActiveUnit DirectImpactUnit, Mount DirectImpactAimpoint, ActiveUnit ExcludedUnit, Mount ExcludedAimPoint, Nullable`1 ExplosionDuration, Int16 theClusterCoverageLength, Int16 theClusterCoverageWidth, Int32 theClusterSubmunitionQty, Single theClusterSubmunitionYield, Int32 ARM_TargetedRadar)
Call Stack & Error details: 
Error at 100844, 


23/08/2023 00:39:52 -- B1328.8 -- Object reference not set to an instance of an object. -- Scen : Operation Desert Falcon -- DB :  -- 

Exception: Object reference not set to an instance of an object.
Stack Trace:    at Command_Core.Explosion..ctor(Scenario& theScen, Double theLongitude, Double theLatitude, Double theLongitude_Graphics, Double theLatitude_Graphics, Single theHeading, Single theAltitude, _WeaponType theWeaponType, Single theExpYield, Single theExpYield_Graphics, WarheadType theWarheadType, WarheadExplosivesType theExplosiveType, ActiveUnit DirectImpactUnit, Mount DirectImpactAimpoint, ActiveUnit ExcludedUnit, Mount ExcludedAimPoint, Nullable`1 ExplosionDuration, Int16 theClusterCoverageLength, Int16 theClusterCoverageWidth, Int32 theClusterSubmunitionQty, Single theClusterSubmunitionYield, Int32 ARM_TargetedRadar)
Call Stack & Error details: 
Error at 100844, 


23/08/2023 00:40:34 -- B1328.8 -- Object reference not set to an instance of an object. -- Scen : Operation Desert Falcon -- DB :  -- 

Exception: Object reference not set to an instance of an object.
Stack Trace:    at Command_Core.Explosion..ctor(Scenario& theScen, Double theLongitude, Double theLatitude, Double theLongitude_Graphics, Double theLatitude_Graphics, Single theHeading, Single theAltitude, _WeaponType theWeaponType, Single theExpYield, Single theExpYield_Graphics, WarheadType theWarheadType, WarheadExplosivesType theExplosiveType, ActiveUnit DirectImpactUnit, Mount DirectImpactAimpoint, ActiveUnit ExcludedUnit, Mount ExcludedAimPoint, Nullable`1 ExplosionDuration, Int16 theClusterCoverageLength, Int16 theClusterCoverageWidth, Int32 theClusterSubmunitionQty, Single theClusterSubmunitionYield, Int32 ARM_TargetedRadar)
Call Stack & Error details: 
Error at 100844, 


23/08/2023 00:40:34 -- B1328.8 -- Object reference not set to an instance of an object. -- Scen : Operation Desert Falcon -- DB :  -- 

Exception: Object reference not set to an instance of an object.
Stack Trace:    at Command_Core.Explosion..ctor(Scenario& theScen, Double theLongitude, Double theLatitude, Double theLongitude_Graphics, Double theLatitude_Graphics, Single theHeading, Single theAltitude, _WeaponType theWeaponType, Single theExpYield, Single theExpYield_Graphics, WarheadType theWarheadType, WarheadExplosivesType theExplosiveType, ActiveUnit DirectImpactUnit, Mount DirectImpactAimpoint, ActiveUnit ExcludedUnit, Mount ExcludedAimPoint, Nullable`1 ExplosionDuration, Int16 theClusterCoverageLength, Int16 theClusterCoverageWidth, Int32 theClusterSubmunitionQty, Single theClusterSubmunitionYield, Int32 ARM_TargetedRadar)
Call Stack & Error details: 
Error at 100844, 


23/08/2023 00:40:34 -- B1328.8 -- Object reference not set to an instance of an object. -- Scen : Operation Desert Falcon -- DB :  -- 

Exception: Object reference not set to an instance of an object.
Stack Trace:    at Command_Core.Explosion..ctor(Scenario& theScen, Double theLongitude, Double theLatitude, Double theLongitude_Graphics, Double theLatitude_Graphics, Single theHeading, Single theAltitude, _WeaponType theWeaponType, Single theExpYield, Single theExpYield_Graphics, WarheadType theWarheadType, WarheadExplosivesType theExplosiveType, ActiveUnit DirectImpactUnit, Mount DirectImpactAimpoint, ActiveUnit ExcludedUnit, Mount ExcludedAimPoint, Nullable`1 ExplosionDuration, Int16 theClusterCoverageLength, Int16 theClusterCoverageWidth, Int32 theClusterSubmunitionQty, Single theClusterSubmunitionYield, Int32 ARM_TargetedRadar)
Call Stack & Error details: 
Error at 100844, 


23/08/2023 00:44:29 -- B1328.8 -- Object reference not set to an instance of an object. -- Scen : Operation Desert Falcon -- DB :  -- 

Exception: Object reference not set to an instance of an object.
Stack Trace:    at Command_Core.Explosion..ctor(Scenario& theScen, Double theLongitude, Double theLatitude, Double theLongitude_Graphics, Double theLatitude_Graphics, Single theHeading, Single theAltitude, _WeaponType theWeaponType, Single theExpYield, Single theExpYield_Graphics, WarheadType theWarheadType, WarheadExplosivesType theExplosiveType, ActiveUnit DirectImpactUnit, Mount DirectImpactAimpoint, ActiveUnit ExcludedUnit, Mount ExcludedAimPoint, Nullable`1 ExplosionDuration, Int16 theClusterCoverageLength, Int16 theClusterCoverageWidth, Int32 theClusterSubmunitionQty, Single theClusterSubmunitionYield, Int32 ARM_TargetedRadar)
Call Stack & Error details: 
Error at 100844, 


23/08/2023 00:44:29 -- B1328.8 -- Object reference not set to an instance of an object. -- Scen : Operation Desert Falcon -- DB :  -- 

Exception: Object reference not set to an instance of an object.
Stack Trace:    at Command_Core.Explosion..ctor(Scenario& theScen, Double theLongitude, Double theLatitude, Double theLongitude_Graphics, Double theLatitude_Graphics, Single theHeading, Single theAltitude, _WeaponType theWeaponType, Single theExpYield, Single theExpYield_Graphics, WarheadType theWarheadType, WarheadExplosivesType theExplosiveType, ActiveUnit DirectImpactUnit, Mount DirectImpactAimpoint, ActiveUnit ExcludedUnit, Mount ExcludedAimPoint, Nullable`1 ExplosionDuration, Int16 theClusterCoverageLength, Int16 theClusterCoverageWidth, Int32 theClusterSubmunitionQty, Single theClusterSubmunitionYield, Int32 ARM_TargetedRadar)
Call Stack & Error details: 
Error at 100844, 


23/08/2023 00:44:29 -- B1328.8 -- Object reference not set to an instance of an object. -- Scen : Operation Desert Falcon -- DB :  -- 

Exception: Object reference not set to an instance of an object.
Stack Trace:    at Command_Core.Explosion..ctor(Scenario& theScen, Double theLongitude, Double theLatitude, Double theLongitude_Graphics, Double theLatitude_Graphics, Single theHeading, Single theAltitude, _WeaponType theWeaponType, Single theExpYield, Single theExpYield_Graphics, WarheadType theWarheadType, WarheadExplosivesType theExplosiveType, ActiveUnit DirectImpactUnit, Mount DirectImpactAimpoint, ActiveUnit ExcludedUnit, Mount ExcludedAimPoint, Nullable`1 ExplosionDuration, Int16 theClusterCoverageLength, Int16 theClusterCoverageWidth, Int32 theClusterSubmunitionQty, Single theClusterSubmunitionYield, Int32 ARM_TargetedRadar)
Call Stack & Error details: 
Error at 100844, 


23/08/2023 00:44:29 -- B1328.8 -- Object reference not set to an instance of an object. -- Scen : Operation Desert Falcon -- DB :  -- 

Exception: Object reference not set to an instance of an object.
Stack Trace:    at Command_Core.Explosion..ctor(Scenario& theScen, Double theLongitude, Double theLatitude, Double theLongitude_Graphics, Double theLatitude_Graphics, Single theHeading, Single theAltitude, _WeaponType theWeaponType, Single theExpYield, Single theExpYield_Graphics, WarheadType theWarheadType, WarheadExplosivesType theExplosiveType, ActiveUnit DirectImpactUnit, Mount DirectImpactAimpoint, ActiveUnit ExcludedUnit, Mount ExcludedAimPoint, Nullable`1 ExplosionDuration, Int16 theClusterCoverageLength, Int16 theClusterCoverageWidth, Int32 theClusterSubmunitionQty, Single theClusterSubmunitionYield, Int32 ARM_TargetedRadar)
Call Stack & Error details: 
Error at 100844, 
--------------- Starting new GUI-client session - 23/08/2023 02:12:34 -----------------

User's machine 
Machine's name : DESKTOP-FEP4DH7
Thread's culture : en-GB
Installed culture : en-GB
Available virtual memory : 140732436.4Mo
Available RAM : 24411.3Mo
Total virtual memory : 140737488.2Mo
Total RAM : 34280.8Mo
OS name : Microsoft Windows 11 Pro
OS platform : Win32NT
OS version : 6.2.9200.0
>>Running as administrator. <<

Successfully loaded Sim Configuration.
Discovering DPI
DPI_scale = 0
DPI registry setting, HKEY_CURRENT_USER\Control Panel\Desktop\LogPixels:96.
Showing splash screen.
Loading splash image
Splash image loaded
Client.Initalize
Initialization started.
Starting initializing Sim Core.
Successfully started database scan.
Loaded terrain grids (BGD).
Successfully created Sim World.
Done initializing Sim Core.
Successfully initialized Sim Core.
Successfully switched to High Performance power plan.
Successfully loaded Lua UI Handlers.
Successfully created new game.
Successfully set database hash value.
Successfully completed Set Current Scenario.
Successfully initialized Lua.
Successfully cached map symbols.
Successfully created new scenario.
Initialization completed.
Wait for terrain to load.
Terrain loaded.
Starting loading MainForm.
Configured MainForm working area
License: Command full version
Configured range ring colors
Loaded Reference Points Color, Plotted Course and Waypoint Color
Done loading MainForm.
Calling MainForm_Shown.
Populated CanalList.
Added World Window panel.
Built database list.
Preparing Wold Window.
Preparing Wold Window done.
Prepared Wold Window.
Calling MainForm_Shown: Show window.
Closed splash screen.
Showed Start Game window.
Finished MainForm_Shown.
DXNTRACE-INIT: Initializing DX11 renderer.
DXNTRACE-INIT: Initialized DX11 renderer.



23/08/2023 02:23:00 -- B1328.8 -- [string "ScenStart"]:162: attempt to index a nil value (local 'mission') -- Scen : Operation Desert Falcon -- DB :  -- 

Exception: [string "ScenStart"]:162: attempt to index a nil value (local 'mission')
Stack Trace:    at NLua.Lua.ThrowExceptionFromError(Int32 oldTop)
   at NLua.Lua.DoString(String chunk, String chunkName)
   at tTXC54wCRf4nHDanjCCS.aL91JkX33c3(Object , String , String , tTXC54wCRf4nHDanjCCS )
   at Command_Core.Lua.LuaSandBox.RunScript(String str, Boolean RunInteractively, String script, String fullPath)
   at Command_Core.EventAction_LuaScript.Execute(Scenario thescen, SimEvent theEv)
Call Stack & Error details: 
Error at 101316, 


23/08/2023 02:50:48 -- B1328.8 -- Object reference not set to an instance of an object. -- Scen : Operation Desert Falcon -- DB :  -- 

Exception: Object reference not set to an instance of an object.
Stack Trace:    at Command_Core.Explosion..ctor(Scenario& theScen, Double theLongitude, Double theLatitude, Double theLongitude_Graphics, Double theLatitude_Graphics, Single theHeading, Single theAltitude, _WeaponType theWeaponType, Single theExpYield, Single theExpYield_Graphics, WarheadType theWarheadType, WarheadExplosivesType theExplosiveType, ActiveUnit DirectImpactUnit, Mount DirectImpactAimpoint, ActiveUnit ExcludedUnit, Mount ExcludedAimPoint, Nullable`1 ExplosionDuration, Int16 theClusterCoverageLength, Int16 theClusterCoverageWidth, Int32 theClusterSubmunitionQty, Single theClusterSubmunitionYield, Int32 ARM_TargetedRadar)
Call Stack & Error details: 
Error at 100844, 


23/08/2023 02:50:49 -- B1328.8 -- Object reference not set to an instance of an object. -- Scen : Operation Desert Falcon -- DB :  -- 

Exception: Object reference not set to an instance of an object.
Stack Trace:    at Command_Core.Explosion..ctor(Scenario& theScen, Double theLongitude, Double theLatitude, Double theLongitude_Graphics, Double theLatitude_Graphics, Single theHeading, Single theAltitude, _WeaponType theWeaponType, Single theExpYield, Single theExpYield_Graphics, WarheadType theWarheadType, WarheadExplosivesType theExplosiveType, ActiveUnit DirectImpactUnit, Mount DirectImpactAimpoint, ActiveUnit ExcludedUnit, Mount ExcludedAimPoint, Nullable`1 ExplosionDuration, Int16 theClusterCoverageLength, Int16 theClusterCoverageWidth, Int32 theClusterSubmunitionQty, Single theClusterSubmunitionYield, Int32 ARM_TargetedRadar)
Call Stack & Error details: 
Error at 100844, 


23/08/2023 02:50:51 -- B1328.8 -- Object reference not set to an instance of an object. -- Scen : Operation Desert Falcon -- DB :  -- 

Exception: Object reference not set to an instance of an object.
Stack Trace:    at Command_Core.Explosion..ctor(Scenario& theScen, Double theLongitude, Double theLatitude, Double theLongitude_Graphics, Double theLatitude_Graphics, Single theHeading, Single theAltitude, _WeaponType theWeaponType, Single theExpYield, Single theExpYield_Graphics, WarheadType theWarheadType, WarheadExplosivesType theExplosiveType, ActiveUnit DirectImpactUnit, Mount DirectImpactAimpoint, ActiveUnit ExcludedUnit, Mount ExcludedAimPoint, Nullable`1 ExplosionDuration, Int16 theClusterCoverageLength, Int16 theClusterCoverageWidth, Int32 theClusterSubmunitionQty, Single theClusterSubmunitionYield, Int32 ARM_TargetedRadar)
Call Stack & Error details: 
Error at 100844, 


23/08/2023 02:50:57 -- B1328.8 -- Object reference not set to an instance of an object. -- Scen : Operation Desert Falcon -- DB :  -- 

Exception: Object reference not set to an instance of an object.
Stack Trace:    at Command_Core.Explosion..ctor(Scenario& theScen, Double theLongitude, Double theLatitude, Double theLongitude_Graphics, Double theLatitude_Graphics, Single theHeading, Single theAltitude, _WeaponType theWeaponType, Single theExpYield, Single theExpYield_Graphics, WarheadType theWarheadType, WarheadExplosivesType theExplosiveType, ActiveUnit DirectImpactUnit, Mount DirectImpactAimpoint, ActiveUnit ExcludedUnit, Mount ExcludedAimPoint, Nullable`1 ExplosionDuration, Int16 theClusterCoverageLength, Int16 theClusterCoverageWidth, Int32 theClusterSubmunitionQty, Single theClusterSubmunitionYield, Int32 ARM_TargetedRadar)
Call Stack & Error details: 
Error at 100844, 


23/08/2023 02:51:41 -- B1328.8 -- Object reference not set to an instance of an object. -- Scen : Operation Desert Falcon -- DB :  -- 

Exception: Object reference not set to an instance of an object.
Stack Trace:    at Command_Core.Explosion..ctor(Scenario& theScen, Double theLongitude, Double theLatitude, Double theLongitude_Graphics, Double theLatitude_Graphics, Single theHeading, Single theAltitude, _WeaponType theWeaponType, Single theExpYield, Single theExpYield_Graphics, WarheadType theWarheadType, WarheadExplosivesType theExplosiveType, ActiveUnit DirectImpactUnit, Mount DirectImpactAimpoint, ActiveUnit ExcludedUnit, Mount ExcludedAimPoint, Nullable`1 ExplosionDuration, Int16 theClusterCoverageLength, Int16 theClusterCoverageWidth, Int32 theClusterSubmunitionQty, Single theClusterSubmunitionYield, Int32 ARM_TargetedRadar)
Call Stack & Error details: 
Error at 100844, 


23/08/2023 02:51:41 -- B1328.8 -- Object reference not set to an instance of an object. -- Scen : Operation Desert Falcon -- DB :  -- 

Exception: Object reference not set to an instance of an object.
Stack Trace:    at Command_Core.Explosion..ctor(Scenario& theScen, Double theLongitude, Double theLatitude, Double theLongitude_Graphics, Double theLatitude_Graphics, Single theHeading, Single theAltitude, _WeaponType theWeaponType, Single theExpYield, Single theExpYield_Graphics, WarheadType theWarheadType, WarheadExplosivesType theExplosiveType, ActiveUnit DirectImpactUnit, Mount DirectImpactAimpoint, ActiveUnit ExcludedUnit, Mount ExcludedAimPoint, Nullable`1 ExplosionDuration, Int16 theClusterCoverageLength, Int16 theClusterCoverageWidth, Int32 theClusterSubmunitionQty, Single theClusterSubmunitionYield, Int32 ARM_TargetedRadar)
Call Stack & Error details: 
Error at 100844, 


23/08/2023 02:51:43 -- B1328.8 -- Object reference not set to an instance of an object. -- Scen : Operation Desert Falcon -- DB :  -- 

Exception: Object reference not set to an instance of an object.
Stack Trace:    at Command_Core.Explosion..ctor(Scenario& theScen, Double theLongitude, Double theLatitude, Double theLongitude_Graphics, Double theLatitude_Graphics, Single theHeading, Single theAltitude, _WeaponType theWeaponType, Single theExpYield, Single theExpYield_Graphics, WarheadType theWarheadType, WarheadExplosivesType theExplosiveType, ActiveUnit DirectImpactUnit, Mount DirectImpactAimpoint, ActiveUnit ExcludedUnit, Mount ExcludedAimPoint, Nullable`1 ExplosionDuration, Int16 theClusterCoverageLength, Int16 theClusterCoverageWidth, Int32 theClusterSubmunitionQty, Single theClusterSubmunitionYield, Int32 ARM_TargetedRadar)
Call Stack & Error details: 
Error at 100844, 


23/08/2023 02:51:44 -- B1328.8 -- Object reference not set to an instance of an object. -- Scen : Operation Desert Falcon -- DB :  -- 

Exception: Object reference not set to an instance of an object.
Stack Trace:    at Command_Core.Explosion..ctor(Scenario& theScen, Double theLongitude, Double theLatitude, Double theLongitude_Graphics, Double theLatitude_Graphics, Single theHeading, Single theAltitude, _WeaponType theWeaponType, Single theExpYield, Single theExpYield_Graphics, WarheadType theWarheadType, WarheadExplosivesType theExplosiveType, ActiveUnit DirectImpactUnit, Mount DirectImpactAimpoint, ActiveUnit ExcludedUnit, Mount ExcludedAimPoint, Nullable`1 ExplosionDuration, Int16 theClusterCoverageLength, Int16 theClusterCoverageWidth, Int32 theClusterSubmunitionQty, Single theClusterSubmunitionYield, Int32 ARM_TargetedRadar)
Call Stack & Error details: 
Error at 100844, 


23/08/2023 02:51:51 -- B1328.8 -- Object reference not set to an instance of an object. -- Scen : Operation Desert Falcon -- DB :  -- 

Exception: Object reference not set to an instance of an object.
Stack Trace:    at Command_Core.Explosion..ctor(Scenario& theScen, Double theLongitude, Double theLatitude, Double theLongitude_Graphics, Double theLatitude_Graphics, Single theHeading, Single theAltitude, _WeaponType theWeaponType, Single theExpYield, Single theExpYield_Graphics, WarheadType theWarheadType, WarheadExplosivesType theExplosiveType, ActiveUnit DirectImpactUnit, Mount DirectImpactAimpoint, ActiveUnit ExcludedUnit, Mount ExcludedAimPoint, Nullable`1 ExplosionDuration, Int16 theClusterCoverageLength, Int16 theClusterCoverageWidth, Int32 theClusterSubmunitionQty, Single theClusterSubmunitionYield, Int32 ARM_TargetedRadar)
Call Stack & Error details: 
Error at 100844, 


23/08/2023 02:51:53 -- B1328.8 -- Object reference not set to an instance of an object. -- Scen : Operation Desert Falcon -- DB :  -- 

Exception: Object reference not set to an instance of an object.
Stack Trace:    at Command_Core.Explosion..ctor(Scenario& theScen, Double theLongitude, Double theLatitude, Double theLongitude_Graphics, Double theLatitude_Graphics, Single theHeading, Single theAltitude, _WeaponType theWeaponType, Single theExpYield, Single theExpYield_Graphics, WarheadType theWarheadType, WarheadExplosivesType theExplosiveType, ActiveUnit DirectImpactUnit, Mount DirectImpactAimpoint, ActiveUnit ExcludedUnit, Mount ExcludedAimPoint, Nullable`1 ExplosionDuration, Int16 theClusterCoverageLength, Int16 theClusterCoverageWidth, Int32 theClusterSubmunitionQty, Single theClusterSubmunitionYield, Int32 ARM_TargetedRadar)
Call Stack & Error details: 
Error at 100844, 


23/08/2023 02:53:13 -- B1328.8 -- Object reference not set to an instance of an object. -- Scen : Operation Desert Falcon -- DB :  -- 

Exception: Object reference not set to an instance of an object.
Stack Trace:    at Command_Core.Explosion..ctor(Scenario& theScen, Double theLongitude, Double theLatitude, Double theLongitude_Graphics, Double theLatitude_Graphics, Single theHeading, Single theAltitude, _WeaponType theWeaponType, Single theExpYield, Single theExpYield_Graphics, WarheadType theWarheadType, WarheadExplosivesType theExplosiveType, ActiveUnit DirectImpactUnit, Mount DirectImpactAimpoint, ActiveUnit ExcludedUnit, Mount ExcludedAimPoint, Nullable`1 ExplosionDuration, Int16 theClusterCoverageLength, Int16 theClusterCoverageWidth, Int32 theClusterSubmunitionQty, Single theClusterSubmunitionYield, Int32 ARM_TargetedRadar)
Call Stack & Error details: 
Error at 100844, 


23/08/2023 02:53:13 -- B1328.8 -- Object reference not set to an instance of an object. -- Scen : Operation Desert Falcon -- DB :  -- 

Exception: Object reference not set to an instance of an object.
Stack Trace:    at Command_Core.Explosion..ctor(Scenario& theScen, Double theLongitude, Double theLatitude, Double theLongitude_Graphics, Double theLatitude_Graphics, Single theHeading, Single theAltitude, _WeaponType theWeaponType, Single theExpYield, Single theExpYield_Graphics, WarheadType theWarheadType, WarheadExplosivesType theExplosiveType, ActiveUnit DirectImpactUnit, Mount DirectImpactAimpoint, ActiveUnit ExcludedUnit, Mount ExcludedAimPoint, Nullable`1 ExplosionDuration, Int16 theClusterCoverageLength, Int16 theClusterCoverageWidth, Int32 theClusterSubmunitionQty, Single theClusterSubmunitionYield, Int32 ARM_TargetedRadar)
Call Stack & Error details: 
Error at 100844, 


23/08/2023 02:53:14 -- B1328.8 -- Object reference not set to an instance of an object. -- Scen : Operation Desert Falcon -- DB :  -- 

Exception: Object reference not set to an instance of an object.
Stack Trace:    at Command_Core.Explosion..ctor(Scenario& theScen, Double theLongitude, Double theLatitude, Double theLongitude_Graphics, Double theLatitude_Graphics, Single theHeading, Single theAltitude, _WeaponType theWeaponType, Single theExpYield, Single theExpYield_Graphics, WarheadType theWarheadType, WarheadExplosivesType theExplosiveType, ActiveUnit DirectImpactUnit, Mount DirectImpactAimpoint, ActiveUnit ExcludedUnit, Mount ExcludedAimPoint, Nullable`1 ExplosionDuration, Int16 theClusterCoverageLength, Int16 theClusterCoverageWidth, Int32 theClusterSubmunitionQty, Single theClusterSubmunitionYield, Int32 ARM_TargetedRadar)
Call Stack & Error details: 
Error at 100844, 


23/08/2023 02:53:15 -- B1328.8 -- Object reference not set to an instance of an object. -- Scen : Operation Desert Falcon -- DB :  -- 

Exception: Object reference not set to an instance of an object.
Stack Trace:    at Command_Core.Explosion..ctor(Scenario& theScen, Double theLongitude, Double theLatitude, Double theLongitude_Graphics, Double theLatitude_Graphics, Single theHeading, Single theAltitude, _WeaponType theWeaponType, Single theExpYield, Single theExpYield_Graphics, WarheadType theWarheadType, WarheadExplosivesType theExplosiveType, ActiveUnit DirectImpactUnit, Mount DirectImpactAimpoint, ActiveUnit ExcludedUnit, Mount ExcludedAimPoint, Nullable`1 ExplosionDuration, Int16 theClusterCoverageLength, Int16 theClusterCoverageWidth, Int32 theClusterSubmunitionQty, Single theClusterSubmunitionYield, Int32 ARM_TargetedRadar)
Call Stack & Error details: 
Error at 100844, 


23/08/2023 02:53:16 -- B1328.8 -- Object reference not set to an instance of an object. -- Scen : Operation Desert Falcon -- DB :  -- 

Exception: Object reference not set to an instance of an object.
Stack Trace:    at Command_Core.Explosion..ctor(Scenario& theScen, Double theLongitude, Double theLatitude, Double theLongitude_Graphics, Double theLatitude_Graphics, Single theHeading, Single theAltitude, _WeaponType theWeaponType, Single theExpYield, Single theExpYield_Graphics, WarheadType theWarheadType, WarheadExplosivesType theExplosiveType, ActiveUnit DirectImpactUnit, Mount DirectImpactAimpoint, ActiveUnit ExcludedUnit, Mount ExcludedAimPoint, Nullable`1 ExplosionDuration, Int16 theClusterCoverageLength, Int16 theClusterCoverageWidth, Int32 theClusterSubmunitionQty, Single theClusterSubmunitionYield, Int32 ARM_TargetedRadar)
Call Stack & Error details: 
Error at 100844, 


23/08/2023 02:53:17 -- B1328.8 -- Object reference not set to an instance of an object. -- Scen : Operation Desert Falcon -- DB :  -- 

Exception: Object reference not set to an instance of an object.
Stack Trace:    at Command_Core.Explosion..ctor(Scenario& theScen, Double theLongitude, Double theLatitude, Double theLongitude_Graphics, Double theLatitude_Graphics, Single theHeading, Single theAltitude, _WeaponType theWeaponType, Single theExpYield, Single theExpYield_Graphics, WarheadType theWarheadType, WarheadExplosivesType theExplosiveType, ActiveUnit DirectImpactUnit, Mount DirectImpactAimpoint, ActiveUnit ExcludedUnit, Mount ExcludedAimPoint, Nullable`1 ExplosionDuration, Int16 theClusterCoverageLength, Int16 theClusterCoverageWidth, Int32 theClusterSubmunitionQty, Single theClusterSubmunitionYield, Int32 ARM_TargetedRadar)
Call Stack & Error details: 
Error at 100844, 


23/08/2023 02:55:25 -- B1328.8 -- Object reference not set to an instance of an object. -- Scen : Operation Desert Falcon -- DB :  -- 

Exception: Object reference not set to an instance of an object.
Stack Trace:    at Command_Core.Explosion..ctor(Scenario& theScen, Double theLongitude, Double theLatitude, Double theLongitude_Graphics, Double theLatitude_Graphics, Single theHeading, Single theAltitude, _WeaponType theWeaponType, Single theExpYield, Single theExpYield_Graphics, WarheadType theWarheadType, WarheadExplosivesType theExplosiveType, ActiveUnit DirectImpactUnit, Mount DirectImpactAimpoint, ActiveUnit ExcludedUnit, Mount ExcludedAimPoint, Nullable`1 ExplosionDuration, Int16 theClusterCoverageLength, Int16 theClusterCoverageWidth, Int32 theClusterSubmunitionQty, Single theClusterSubmunitionYield, Int32 ARM_TargetedRadar)
Call Stack & Error details: 
Error at 100844, 


23/08/2023 03:18:01 -- B1328.8 -- [string "ScenStart"]:162: attempt to index a nil value (local 'mission') -- Scen : Operation Desert Falcon -- DB :  -- 

Exception: [string "ScenStart"]:162: attempt to index a nil value (local 'mission')
Stack Trace:    at NLua.Lua.ThrowExceptionFromError(Int32 oldTop)
   at NLua.Lua.DoString(String chunk, String chunkName)
   at tTXC54wCRf4nHDanjCCS.aL91JkX33c3(Object , String , String , tTXC54wCRf4nHDanjCCS )
   at Command_Core.Lua.LuaSandBox.RunScript(String str, Boolean RunInteractively, String script, String fullPath)
   at Command_Core.EventAction_LuaScript.Execute(Scenario thescen, SimEvent theEv)
Call Stack & Error details: 
Error at 101316, 


23/08/2023 03:37:20 -- B1328.8 -- Object reference not set to an instance of an object. -- Scen : Operation Desert Falcon -- DB :  -- 

Exception: Object reference not set to an instance of an object.
Stack Trace:    at Command_Core.Explosion..ctor(Scenario& theScen, Double theLongitude, Double theLatitude, Double theLongitude_Graphics, Double theLatitude_Graphics, Single theHeading, Single theAltitude, _WeaponType theWeaponType, Single theExpYield, Single theExpYield_Graphics, WarheadType theWarheadType, WarheadExplosivesType theExplosiveType, ActiveUnit DirectImpactUnit, Mount DirectImpactAimpoint, ActiveUnit ExcludedUnit, Mount ExcludedAimPoint, Nullable`1 ExplosionDuration, Int16 theClusterCoverageLength, Int16 theClusterCoverageWidth, Int32 theClusterSubmunitionQty, Single theClusterSubmunitionYield, Int32 ARM_TargetedRadar)
Call Stack & Error details: 
Error at 100844, 


23/08/2023 03:37:20 -- B1328.8 -- Object reference not set to an instance of an object. -- Scen : Operation Desert Falcon -- DB :  -- 

Exception: Object reference not set to an instance of an object.
Stack Trace:    at Command_Core.Explosion..ctor(Scenario& theScen, Double theLongitude, Double theLatitude, Double theLongitude_Graphics, Double theLatitude_Graphics, Single theHeading, Single theAltitude, _WeaponType theWeaponType, Single theExpYield, Single theExpYield_Graphics, WarheadType theWarheadType, WarheadExplosivesType theExplosiveType, ActiveUnit DirectImpactUnit, Mount DirectImpactAimpoint, ActiveUnit ExcludedUnit, Mount ExcludedAimPoint, Nullable`1 ExplosionDuration, Int16 theClusterCoverageLength, Int16 theClusterCoverageWidth, Int32 theClusterSubmunitionQty, Single theClusterSubmunitionYield, Int32 ARM_TargetedRadar)
Call Stack & Error details: 
Error at 100844, 


23/08/2023 03:37:20 -- B1328.8 -- Object reference not set to an instance of an object. -- Scen : Operation Desert Falcon -- DB :  -- 

Exception: Object reference not set to an instance of an object.
Stack Trace:    at Command_Core.Explosion..ctor(Scenario& theScen, Double theLongitude, Double theLatitude, Double theLongitude_Graphics, Double theLatitude_Graphics, Single theHeading, Single theAltitude, _WeaponType theWeaponType, Single theExpYield, Single theExpYield_Graphics, WarheadType theWarheadType, WarheadExplosivesType theExplosiveType, ActiveUnit DirectImpactUnit, Mount DirectImpactAimpoint, ActiveUnit ExcludedUnit, Mount ExcludedAimPoint, Nullable`1 ExplosionDuration, Int16 theClusterCoverageLength, Int16 theClusterCoverageWidth, Int32 theClusterSubmunitionQty, Single theClusterSubmunitionYield, Int32 ARM_TargetedRadar)
Call Stack & Error details: 
Error at 100844, 


23/08/2023 03:37:20 -- B1328.8 -- Object reference not set to an instance of an object. -- Scen : Operation Desert Falcon -- DB :  -- 

Exception: Object reference not set to an instance of an object.
Stack Trace:    at Command_Core.Explosion..ctor(Scenario& theScen, Double theLongitude, Double theLatitude, Double theLongitude_Graphics, Double theLatitude_Graphics, Single theHeading, Single theAltitude, _WeaponType theWeaponType, Single theExpYield, Single theExpYield_Graphics, WarheadType theWarheadType, WarheadExplosivesType theExplosiveType, ActiveUnit DirectImpactUnit, Mount DirectImpactAimpoint, ActiveUnit ExcludedUnit, Mount ExcludedAimPoint, Nullable`1 ExplosionDuration, Int16 theClusterCoverageLength, Int16 theClusterCoverageWidth, Int32 theClusterSubmunitionQty, Single theClusterSubmunitionYield, Int32 ARM_TargetedRadar)
Call Stack & Error details: 
Error at 100844, 


23/08/2023 03:37:21 -- B1328.8 -- Object reference not set to an instance of an object. -- Scen : Operation Desert Falcon -- DB :  -- 

Exception: Object reference not set to an instance of an object.
Stack Trace:    at Command_Core.Explosion..ctor(Scenario& theScen, Double theLongitude, Double theLatitude, Double theLongitude_Graphics, Double theLatitude_Graphics, Single theHeading, Single theAltitude, _WeaponType theWeaponType, Single theExpYield, Single theExpYield_Graphics, WarheadType theWarheadType, WarheadExplosivesType theExplosiveType, ActiveUnit DirectImpactUnit, Mount DirectImpactAimpoint, ActiveUnit ExcludedUnit, Mount ExcludedAimPoint, Nullable`1 ExplosionDuration, Int16 theClusterCoverageLength, Int16 theClusterCoverageWidth, Int32 theClusterSubmunitionQty, Single theClusterSubmunitionYield, Int32 ARM_TargetedRadar)
Call Stack & Error details: 
Error at 100844, 


23/08/2023 03:37:21 -- B1328.8 -- Object reference not set to an instance of an object. -- Scen : Operation Desert Falcon -- DB :  -- 

Exception: Object reference not set to an instance of an object.
Stack Trace:    at Command_Core.Explosion..ctor(Scenario& theScen, Double theLongitude, Double theLatitude, Double theLongitude_Graphics, Double theLatitude_Graphics, Single theHeading, Single theAltitude, _WeaponType theWeaponType, Single theExpYield, Single theExpYield_Graphics, WarheadType theWarheadType, WarheadExplosivesType theExplosiveType, ActiveUnit DirectImpactUnit, Mount DirectImpactAimpoint, ActiveUnit ExcludedUnit, Mount ExcludedAimPoint, Nullable`1 ExplosionDuration, Int16 theClusterCoverageLength, Int16 theClusterCoverageWidth, Int32 theClusterSubmunitionQty, Single theClusterSubmunitionYield, Int32 ARM_TargetedRadar)
Call Stack & Error details: 
Error at 100844, 


23/08/2023 03:37:47 -- B1328.8 -- Object reference not set to an instance of an object. -- Scen : Operation Desert Falcon -- DB :  -- 

Exception: Object reference not set to an instance of an object.
Stack Trace:    at Command_Core.Explosion..ctor(Scenario& theScen, Double theLongitude, Double theLatitude, Double theLongitude_Graphics, Double theLatitude_Graphics, Single theHeading, Single theAltitude, _WeaponType theWeaponType, Single theExpYield, Single theExpYield_Graphics, WarheadType theWarheadType, WarheadExplosivesType theExplosiveType, ActiveUnit DirectImpactUnit, Mount DirectImpactAimpoint, ActiveUnit ExcludedUnit, Mount ExcludedAimPoint, Nullable`1 ExplosionDuration, Int16 theClusterCoverageLength, Int16 theClusterCoverageWidth, Int32 theClusterSubmunitionQty, Single theClusterSubmunitionYield, Int32 ARM_TargetedRadar)
Call Stack & Error details: 
Error at 100844, 


23/08/2023 03:37:47 -- B1328.8 -- Object reference not set to an instance of an object. -- Scen : Operation Desert Falcon -- DB :  -- 

Exception: Object reference not set to an instance of an object.
Stack Trace:    at Command_Core.Explosion..ctor(Scenario& theScen, Double theLongitude, Double theLatitude, Double theLongitude_Graphics, Double theLatitude_Graphics, Single theHeading, Single theAltitude, _WeaponType theWeaponType, Single theExpYield, Single theExpYield_Graphics, WarheadType theWarheadType, WarheadExplosivesType theExplosiveType, ActiveUnit DirectImpactUnit, Mount DirectImpactAimpoint, ActiveUnit ExcludedUnit, Mount ExcludedAimPoint, Nullable`1 ExplosionDuration, Int16 theClusterCoverageLength, Int16 theClusterCoverageWidth, Int32 theClusterSubmunitionQty, Single theClusterSubmunitionYield, Int32 ARM_TargetedRadar)
Call Stack & Error details: 
Error at 100844, 


23/08/2023 03:37:47 -- B1328.8 -- Object reference not set to an instance of an object. -- Scen : Operation Desert Falcon -- DB :  -- 

Exception: Object reference not set to an instance of an object.
Stack Trace:    at Command_Core.Explosion..ctor(Scenario& theScen, Double theLongitude, Double theLatitude, Double theLongitude_Graphics, Double theLatitude_Graphics, Single theHeading, Single theAltitude, _WeaponType theWeaponType, Single theExpYield, Single theExpYield_Graphics, WarheadType theWarheadType, WarheadExplosivesType theExplosiveType, ActiveUnit DirectImpactUnit, Mount DirectImpactAimpoint, ActiveUnit ExcludedUnit, Mount ExcludedAimPoint, Nullable`1 ExplosionDuration, Int16 theClusterCoverageLength, Int16 theClusterCoverageWidth, Int32 theClusterSubmunitionQty, Single theClusterSubmunitionYield, Int32 ARM_TargetedRadar)
Call Stack & Error details: 
Error at 100844, 


23/08/2023 03:37:48 -- B1328.8 -- Object reference not set to an instance of an object. -- Scen : Operation Desert Falcon -- DB :  -- 

Exception: Object reference not set to an instance of an object.
Stack Trace:    at Command_Core.Explosion..ctor(Scenario& theScen, Double theLongitude, Double theLatitude, Double theLongitude_Graphics, Double theLatitude_Graphics, Single theHeading, Single theAltitude, _WeaponType theWeaponType, Single theExpYield, Single theExpYield_Graphics, WarheadType theWarheadType, WarheadExplosivesType theExplosiveType, ActiveUnit DirectImpactUnit, Mount DirectImpactAimpoint, ActiveUnit ExcludedUnit, Mount ExcludedAimPoint, Nullable`1 ExplosionDuration, Int16 theClusterCoverageLength, Int16 theClusterCoverageWidth, Int32 theClusterSubmunitionQty, Single theClusterSubmunitionYield, Int32 ARM_TargetedRadar)
Call Stack & Error details: 
Error at 100844, 


23/08/2023 03:37:58 -- B1328.8 -- Object reference not set to an instance of an object. -- Scen : Operation Desert Falcon -- DB :  -- 

Exception: Object reference not set to an instance of an object.
Stack Trace:    at Command_Core.Explosion..ctor(Scenario& theScen, Double theLongitude, Double theLatitude, Double theLongitude_Graphics, Double theLatitude_Graphics, Single theHeading, Single theAltitude, _WeaponType theWeaponType, Single theExpYield, Single theExpYield_Graphics, WarheadType theWarheadType, WarheadExplosivesType theExplosiveType, ActiveUnit DirectImpactUnit, Mount DirectImpactAimpoint, ActiveUnit ExcludedUnit, Mount ExcludedAimPoint, Nullable`1 ExplosionDuration, Int16 theClusterCoverageLength, Int16 theClusterCoverageWidth, Int32 theClusterSubmunitionQty, Single theClusterSubmunitionYield, Int32 ARM_TargetedRadar)
Call Stack & Error details: 
Error at 100844, 


23/08/2023 03:37:59 -- B1328.8 -- Object reference not set to an instance of an object. -- Scen : Operation Desert Falcon -- DB :  -- 

Exception: Object reference not set to an instance of an object.
Stack Trace:    at Command_Core.Explosion..ctor(Scenario& theScen, Double theLongitude, Double theLatitude, Double theLongitude_Graphics, Double theLatitude_Graphics, Single theHeading, Single theAltitude, _WeaponType theWeaponType, Single theExpYield, Single theExpYield_Graphics, WarheadType theWarheadType, WarheadExplosivesType theExplosiveType, ActiveUnit DirectImpactUnit, Mount DirectImpactAimpoint, ActiveUnit ExcludedUnit, Mount ExcludedAimPoint, Nullable`1 ExplosionDuration, Int16 theClusterCoverageLength, Int16 theClusterCoverageWidth, Int32 theClusterSubmunitionQty, Single theClusterSubmunitionYield, Int32 ARM_TargetedRadar)
Call Stack & Error details: 
Error at 100844, 


23/08/2023 03:38:00 -- B1328.8 -- Object reference not set to an instance of an object. -- Scen : Operation Desert Falcon -- DB :  -- 

Exception: Object reference not set to an instance of an object.
Stack Trace:    at Command_Core.Explosion..ctor(Scenario& theScen, Double theLongitude, Double theLatitude, Double theLongitude_Graphics, Double theLatitude_Graphics, Single theHeading, Single theAltitude, _WeaponType theWeaponType, Single theExpYield, Single theExpYield_Graphics, WarheadType theWarheadType, WarheadExplosivesType theExplosiveType, ActiveUnit DirectImpactUnit, Mount DirectImpactAimpoint, ActiveUnit ExcludedUnit, Mount ExcludedAimPoint, Nullable`1 ExplosionDuration, Int16 theClusterCoverageLength, Int16 theClusterCoverageWidth, Int32 theClusterSubmunitionQty, Single theClusterSubmunitionYield, Int32 ARM_TargetedRadar)
Call Stack & Error details: 
Error at 100844, 


23/08/2023 03:38:03 -- B1328.8 -- Object reference not set to an instance of an object. -- Scen : Operation Desert Falcon -- DB :  -- 

Exception: Object reference not set to an instance of an object.
Stack Trace:    at Command_Core.Explosion..ctor(Scenario& theScen, Double theLongitude, Double theLatitude, Double theLongitude_Graphics, Double theLatitude_Graphics, Single theHeading, Single theAltitude, _WeaponType theWeaponType, Single theExpYield, Single theExpYield_Graphics, WarheadType theWarheadType, WarheadExplosivesType theExplosiveType, ActiveUnit DirectImpactUnit, Mount DirectImpactAimpoint, ActiveUnit ExcludedUnit, Mount ExcludedAimPoint, Nullable`1 ExplosionDuration, Int16 theClusterCoverageLength, Int16 theClusterCoverageWidth, Int32 theClusterSubmunitionQty, Single theClusterSubmunitionYield, Int32 ARM_TargetedRadar)
Call Stack & Error details: 
Error at 100844, 


23/08/2023 03:38:03 -- B1328.8 -- Object reference not set to an instance of an object. -- Scen : Operation Desert Falcon -- DB :  -- 

Exception: Object reference not set to an instance of an object.
Stack Trace:    at Command_Core.Explosion..ctor(Scenario& theScen, Double theLongitude, Double theLatitude, Double theLongitude_Graphics, Double theLatitude_Graphics, Single theHeading, Single theAltitude, _WeaponType theWeaponType, Single theExpYield, Single theExpYield_Graphics, WarheadType theWarheadType, WarheadExplosivesType theExplosiveType, ActiveUnit DirectImpactUnit, Mount DirectImpactAimpoint, ActiveUnit ExcludedUnit, Mount ExcludedAimPoint, Nullable`1 ExplosionDuration, Int16 theClusterCoverageLength, Int16 theClusterCoverageWidth, Int32 theClusterSubmunitionQty, Single theClusterSubmunitionYield, Int32 ARM_TargetedRadar)
Call Stack & Error details: 
Error at 100844, 


23/08/2023 03:38:04 -- B1328.8 -- Object reference not set to an instance of an object. -- Scen : Operation Desert Falcon -- DB :  -- 

Exception: Object reference not set to an instance of an object.
Stack Trace:    at Command_Core.Explosion..ctor(Scenario& theScen, Double theLongitude, Double theLatitude, Double theLongitude_Graphics, Double theLatitude_Graphics, Single theHeading, Single theAltitude, _WeaponType theWeaponType, Single theExpYield, Single theExpYield_Graphics, WarheadType theWarheadType, WarheadExplosivesType theExplosiveType, ActiveUnit DirectImpactUnit, Mount DirectImpactAimpoint, ActiveUnit ExcludedUnit, Mount ExcludedAimPoint, Nullable`1 ExplosionDuration, Int16 theClusterCoverageLength, Int16 theClusterCoverageWidth, Int32 theClusterSubmunitionQty, Single theClusterSubmunitionYield, Int32 ARM_TargetedRadar)
Call Stack & Error details: 
Error at 100844, 


23/08/2023 03:38:05 -- B1328.8 -- Object reference not set to an instance of an object. -- Scen : Operation Desert Falcon -- DB :  -- 

Exception: Object reference not set to an instance of an object.
Stack Trace:    at Command_Core.Explosion..ctor(Scenario& theScen, Double theLongitude, Double theLatitude, Double theLongitude_Graphics, Double theLatitude_Graphics, Single theHeading, Single theAltitude, _WeaponType theWeaponType, Single theExpYield, Single theExpYield_Graphics, WarheadType theWarheadType, WarheadExplosivesType theExplosiveType, ActiveUnit DirectImpactUnit, Mount DirectImpactAimpoint, ActiveUnit ExcludedUnit, Mount ExcludedAimPoint, Nullable`1 ExplosionDuration, Int16 theClusterCoverageLength, Int16 theClusterCoverageWidth, Int32 theClusterSubmunitionQty, Single theClusterSubmunitionYield, Int32 ARM_TargetedRadar)
Call Stack & Error details: 
Error at 100844, 


23/08/2023 03:38:15 -- B1328.8 -- Object reference not set to an instance of an object. -- Scen : Operation Desert Falcon -- DB :  -- 

Exception: Object reference not set to an instance of an object.
Stack Trace:    at Command_Core.Explosion..ctor(Scenario& theScen, Double theLongitude, Double theLatitude, Double theLongitude_Graphics, Double theLatitude_Graphics, Single theHeading, Single theAltitude, _WeaponType theWeaponType, Single theExpYield, Single theExpYield_Graphics, WarheadType theWarheadType, WarheadExplosivesType theExplosiveType, ActiveUnit DirectImpactUnit, Mount DirectImpactAimpoint, ActiveUnit ExcludedUnit, Mount ExcludedAimPoint, Nullable`1 ExplosionDuration, Int16 theClusterCoverageLength, Int16 theClusterCoverageWidth, Int32 theClusterSubmunitionQty, Single theClusterSubmunitionYield, Int32 ARM_TargetedRadar)
Call Stack & Error details: 
Error at 100844, 


23/08/2023 03:38:16 -- B1328.8 -- Object reference not set to an instance of an object. -- Scen : Operation Desert Falcon -- DB :  -- 

Exception: Object reference not set to an instance of an object.
Stack Trace:    at Command_Core.Explosion..ctor(Scenario& theScen, Double theLongitude, Double theLatitude, Double theLongitude_Graphics, Double theLatitude_Graphics, Single theHeading, Single theAltitude, _WeaponType theWeaponType, Single theExpYield, Single theExpYield_Graphics, WarheadType theWarheadType, WarheadExplosivesType theExplosiveType, ActiveUnit DirectImpactUnit, Mount DirectImpactAimpoint, ActiveUnit ExcludedUnit, Mount ExcludedAimPoint, Nullable`1 ExplosionDuration, Int16 theClusterCoverageLength, Int16 theClusterCoverageWidth, Int32 theClusterSubmunitionQty, Single theClusterSubmunitionYield, Int32 ARM_TargetedRadar)
Call Stack & Error details: 
Error at 100844, 


23/08/2023 03:39:33 -- B1328.8 -- Object reference not set to an instance of an object. -- Scen : Operation Desert Falcon -- DB :  -- 

Exception: Object reference not set to an instance of an object.
Stack Trace:    at Command_Core.Explosion..ctor(Scenario& theScen, Double theLongitude, Double theLatitude, Double theLongitude_Graphics, Double theLatitude_Graphics, Single theHeading, Single theAltitude, _WeaponType theWeaponType, Single theExpYield, Single theExpYield_Graphics, WarheadType theWarheadType, WarheadExplosivesType theExplosiveType, ActiveUnit DirectImpactUnit, Mount DirectImpactAimpoint, ActiveUnit ExcludedUnit, Mount ExcludedAimPoint, Nullable`1 ExplosionDuration, Int16 theClusterCoverageLength, Int16 theClusterCoverageWidth, Int32 theClusterSubmunitionQty, Single theClusterSubmunitionYield, Int32 ARM_TargetedRadar)
Call Stack & Error details: 
Error at 100844, 


23/08/2023 03:58:34 -- B1328.8 -- Object reference not set to an instance of an object. -- Scen : Operation Desert Falcon -- DB :  -- 

Exception: Object reference not set to an instance of an object.
Stack Trace:    at System.Windows.Forms.DataGridViewComboBoxCell.InitializeComboBoxText()
   at HusNHT1pwSighDBWSQWH.aL91JkX33c3(Object , Object , HusNHT1pwSighDBWSQWH )
   at Command.DoctrineForm.syEujAINXco(Object  , DataGridViewCellEventArgs  )
Call Stack & Error details: 
Error at 20012300002, Object reference not set to an instance of an object.


23/08/2023 04:16:46 -- B1328.8 -- [string "ScenStart"]:162: attempt to index a nil value (local 'mission') -- Scen : Operation Desert Falcon -- DB :  -- 

Exception: [string "ScenStart"]:162: attempt to index a nil value (local 'mission')
Stack Trace:    at NLua.Lua.ThrowExceptionFromError(Int32 oldTop)
   at NLua.Lua.DoString(String chunk, String chunkName)
   at tTXC54wCRf4nHDanjCCS.aL91JkX33c3(Object , String , String , tTXC54wCRf4nHDanjCCS )
   at Command_Core.Lua.LuaSandBox.RunScript(String str, Boolean RunInteractively, String script, String fullPath)
   at Command_Core.EventAction_LuaScript.Execute(Scenario thescen, SimEvent theEv)
Call Stack & Error details: 
Error at 101316, Error in Exception Handler! OnThreadException
Error in Exception Handler! theEx != null
Error in Exception Handler! e.Exception.GetType().Name: KeyNotFoundException
Error in Exception Handler! theEx.Message: The given key was not present in the dictionary.
Error in Exception Handler! theEx.StackTrace:    at System.ThrowHelper.ThrowKeyNotFoundException()
   at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
   at Command_Core.Operation.EstimationSimulationTick(Int32 Increment, Int32 TEST)
   at Command_Core.Operation.ComputeEstimatedTimeOfExecution(Scenario TheScen, Int32 SimulationIncrement)
   at Command.OperationPlanner.DfImMbY4crUFA5nnsfyb(Object , Object , Int32 )
   at Command.OperationPlanner.GI9uKeLQ6c6(Object  , EventArgs  )
   at System.Windows.Forms.Control.OnClick(EventArgs e)
   at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
   at System.Windows.Forms.Control.WndProc(Message& m)
   at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
Error in Exception Handler! This is probably a Error in Exception Handler!. Please save a screenshot of this and submit it, along with the autosave files, for investigation.

Exception: The given key was not present in the dictionary.

Stack Trace:    at System.ThrowHelper.ThrowKeyNotFoundException()
   at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
   at Command_Core.Operation.EstimationSimulationTick(Int32 Increment, Int32 TEST)
   at Command_Core.Operation.ComputeEstimatedTimeOfExecution(Scenario TheScen, Int32 SimulationIncrement)
   at Command.OperationPlanner.DfImMbY4crUFA5nnsfyb(Object , Object , Int32 )
   at Command.OperationPlanner.GI9uKeLQ6c6(Object  , EventArgs  )
   at System.Windows.Forms.Control.OnClick(EventArgs e)
   at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
   at System.Windows.Forms.Control.WndProc(Message& m)
   at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


Error in Exception Handler! OnThreadException
Error in Exception Handler! theEx != null
Error in Exception Handler! e.Exception.GetType().Name: KeyNotFoundException
Error in Exception Handler! theEx.Message: The given key was not present in the dictionary.
Error in Exception Handler! theEx.StackTrace:    at System.ThrowHelper.ThrowKeyNotFoundException()
   at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
   at Command_Core.Operation.EstimationSimulationTick(Int32 Increment, Int32 TEST)
   at Command_Core.Operation.ComputeEstimatedTimeOfExecution(Scenario TheScen, Int32 SimulationIncrement)
   at Command.OperationPlanner.DfImMbY4crUFA5nnsfyb(Object , Object , Int32 )
   at Command.OperationPlanner.GI9uKeLQ6c6(Object  , EventArgs  )
   at System.Windows.Forms.Control.OnClick(EventArgs e)
   at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
   at System.Windows.Forms.Control.WndProc(Message& m)
   at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
Error in Exception Handler! This is probably a Error in Exception Handler!. Please save a screenshot of this and submit it, along with the autosave files, for investigation.

Exception: The given key was not present in the dictionary.

Stack Trace:    at System.ThrowHelper.ThrowKeyNotFoundException()
   at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
   at Command_Core.Operation.EstimationSimulationTick(Int32 Increment, Int32 TEST)
   at Command_Core.Operation.ComputeEstimatedTimeOfExecution(Scenario TheScen, Int32 SimulationIncrement)
   at Command.OperationPlanner.DfImMbY4crUFA5nnsfyb(Object , Object , Int32 )
   at Command.OperationPlanner.GI9uKeLQ6c6(Object  , EventArgs  )
   at System.Windows.Forms.Control.OnClick(EventArgs e)
   at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
   at System.Windows.Forms.Control.WndProc(Message& m)
   at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


Error in Exception Handler! OnThreadException
Error in Exception Handler! theEx != null
Error in Exception Handler! e.Exception.GetType().Name: KeyNotFoundException
Error in Exception Handler! theEx.Message: The given key was not present in the dictionary.
Error in Exception Handler! theEx.StackTrace:    at System.ThrowHelper.ThrowKeyNotFoundException()
   at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
   at Command_Core.Operation.EstimationSimulationTick(Int32 Increment, Int32 TEST)
   at Command_Core.Operation.ComputeEstimatedTimeOfExecution(Scenario TheScen, Int32 SimulationIncrement)
   at Command.OperationPlanner.DfImMbY4crUFA5nnsfyb(Object , Object , Int32 )
   at Command.OperationPlanner.GI9uKeLQ6c6(Object  , EventArgs  )
   at System.Windows.Forms.Control.OnClick(EventArgs e)
   at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
   at System.Windows.Forms.Control.WndProc(Message& m)
   at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
Error in Exception Handler! This is probably a Error in Exception Handler!. Please save a screenshot of this and submit it, along with the autosave files, for investigation.

Exception: The given key was not present in the dictionary.

Stack Trace:    at System.ThrowHelper.ThrowKeyNotFoundException()
   at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
   at Command_Core.Operation.EstimationSimulationTick(Int32 Increment, Int32 TEST)
   at Command_Core.Operation.ComputeEstimatedTimeOfExecution(Scenario TheScen, Int32 SimulationIncrement)
   at Command.OperationPlanner.DfImMbY4crUFA5nnsfyb(Object , Object , Int32 )
   at Command.OperationPlanner.GI9uKeLQ6c6(Object  , EventArgs  )
   at System.Windows.Forms.Control.OnClick(EventArgs e)
   at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
   at System.Windows.Forms.Control.WndProc(Message& m)
   at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


Error in Exception Handler! OnThreadException
Error in Exception Handler! theEx != null
Error in Exception Handler! e.Exception.GetType().Name: KeyNotFoundException
Error in Exception Handler! theEx.Message: The given key was not present in the dictionary.
Error in Exception Handler! theEx.StackTrace:    at System.ThrowHelper.ThrowKeyNotFoundException()
   at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
   at Command_Core.Operation.EstimationSimulationTick(Int32 Increment, Int32 TEST)
   at Command_Core.Operation.ComputeEstimatedTimeOfExecution(Scenario TheScen, Int32 SimulationIncrement)
   at Command.OperationPlanner.DfImMbY4crUFA5nnsfyb(Object , Object , Int32 )
   at Command.OperationPlanner.GI9uKeLQ6c6(Object  , EventArgs  )
   at System.Windows.Forms.Control.OnClick(EventArgs e)
   at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
   at System.Windows.Forms.Control.WndProc(Message& m)
   at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
Error in Exception Handler! This is probably a Error in Exception Handler!. Please save a screenshot of this and submit it, along with the autosave files, for investigation.

Exception: The given key was not present in the dictionary.

Stack Trace:    at System.ThrowHelper.ThrowKeyNotFoundException()
   at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
   at Command_Core.Operation.EstimationSimulationTick(Int32 Increment, Int32 TEST)
   at Command_Core.Operation.ComputeEstimatedTimeOfExecution(Scenario TheScen, Int32 SimulationIncrement)
   at Command.OperationPlanner.DfImMbY4crUFA5nnsfyb(Object , Object , Int32 )
   at Command.OperationPlanner.GI9uKeLQ6c6(Object  , EventArgs  )
   at System.Windows.Forms.Control.OnClick(EventArgs e)
   at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
   at System.Windows.Forms.Control.WndProc(Message& m)
   at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


Error in Exception Handler! OnThreadException
Error in Exception Handler! theEx != null
Error in Exception Handler! e.Exception.GetType().Name: KeyNotFoundException
Error in Exception Handler! theEx.Message: The given key was not present in the dictionary.
Error in Exception Handler! theEx.StackTrace:    at System.ThrowHelper.ThrowKeyNotFoundException()
   at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
   at Command_Core.Operation.EstimationSimulationTick(Int32 Increment, Int32 TEST)
   at Command_Core.Operation.ComputeEstimatedTimeOfExecution(Scenario TheScen, Int32 SimulationIncrement)
   at Command.OperationPlanner.DfImMbY4crUFA5nnsfyb(Object , Object , Int32 )
   at Command.OperationPlanner.y2kuKcHvGaR(Object  , EventArgs  )
   at System.Windows.Forms.Form.OnLoad(EventArgs e)
   at System.Windows.Forms.Form.OnCreateControl()
   at System.Windows.Forms.Control.CreateControl(Boolean fIgnoreVisible)
   at System.Windows.Forms.Control.CreateControl()
   at System.Windows.Forms.Control.WmShowWindow(Message& m)
   at System.Windows.Forms.Control.WndProc(Message& m)
   at System.Windows.Forms.Form.WmShowWindow(Message& m)
   at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
Error in Exception Handler! This is probably a Error in Exception Handler!. Please save a screenshot of this and submit it, along with the autosave files, for investigation.

Exception: The given key was not present in the dictionary.

Stack Trace:    at System.ThrowHelper.ThrowKeyNotFoundException()
   at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
   at Command_Core.Operation.EstimationSimulationTick(Int32 Increment, Int32 TEST)
   at Command_Core.Operation.ComputeEstimatedTimeOfExecution(Scenario TheScen, Int32 SimulationIncrement)
   at Command.OperationPlanner.DfImMbY4crUFA5nnsfyb(Object , Object , Int32 )
   at Command.OperationPlanner.y2kuKcHvGaR(Object  , EventArgs  )
   at System.Windows.Forms.Form.OnLoad(EventArgs e)
   at System.Windows.Forms.Form.OnCreateControl()
   at System.Windows.Forms.Control.CreateControl(Boolean fIgnoreVisible)
   at System.Windows.Forms.Control.CreateControl()
   at System.Windows.Forms.Control.WmShowWindow(Message& m)
   at System.Windows.Forms.Control.WndProc(Message& m)
   at System.Windows.Forms.Form.WmShowWindow(Message& m)
   at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


Error in Exception Handler! OnThreadException
Error in Exception Handler! theEx != null
Error in Exception Handler! e.Exception.GetType().Name: KeyNotFoundException
Error in Exception Handler! theEx.Message: The given key was not present in the dictionary.
Error in Exception Handler! theEx.StackTrace:    at System.ThrowHelper.ThrowKeyNotFoundException()
   at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
   at Command_Core.Operation.EstimationSimulationTick(Int32 Increment, Int32 TEST)
   at Command_Core.Operation.ComputeEstimatedTimeOfExecution(Scenario TheScen, Int32 SimulationIncrement)
   at Command.OperationPlanner.DfImMbY4crUFA5nnsfyb(Object , Object , Int32 )
   at Command.OperationPlanner.y2kuKcHvGaR(Object  , EventArgs  )
   at System.Windows.Forms.Form.OnLoad(EventArgs e)
   at System.Windows.Forms.Form.OnCreateControl()
   at System.Windows.Forms.Control.CreateControl(Boolean fIgnoreVisible)
   at System.Windows.Forms.Control.CreateControl()
   at System.Windows.Forms.Control.WmShowWindow(Message& m)
   at System.Windows.Forms.Control.WndProc(Message& m)
   at System.Windows.Forms.Form.WmShowWindow(Message& m)
   at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
Error in Exception Handler! This is probably a Error in Exception Handler!. Please save a screenshot of this and submit it, along with the autosave files, for investigation.

Exception: The given key was not present in the dictionary.

Stack Trace:    at System.ThrowHelper.ThrowKeyNotFoundException()
   at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
   at Command_Core.Operation.EstimationSimulationTick(Int32 Increment, Int32 TEST)
   at Command_Core.Operation.ComputeEstimatedTimeOfExecution(Scenario TheScen, Int32 SimulationIncrement)
   at Command.OperationPlanner.DfImMbY4crUFA5nnsfyb(Object , Object , Int32 )
   at Command.OperationPlanner.y2kuKcHvGaR(Object  , EventArgs  )
   at System.Windows.Forms.Form.OnLoad(EventArgs e)
   at System.Windows.Forms.Form.OnCreateControl()
   at System.Windows.Forms.Control.CreateControl(Boolean fIgnoreVisible)
   at System.Windows.Forms.Control.CreateControl()
   at System.Windows.Forms.Control.WmShowWindow(Message& m)
   at System.Windows.Forms.Control.WndProc(Message& m)
   at System.Windows.Forms.Form.WmShowWindow(Message& m)
   at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)





23/08/2023 05:58:57 -- B1328.8 -- Object reference not set to an instance of an object. -- Scen : Operation Desert Falcon -- DB :  -- 

Exception: Object reference not set to an instance of an object.
Stack Trace:    at Command.TankerPlanner.La1lm0YDzUq2Ao0NycIm(Object )
   at Command.TankerPlanner.Ot6uhKcNQsN(Object  , FormClosingEventArgs  )
Call Stack & Error details: 
Error at 9876245, 


23/08/2023 05:59:16 -- B1328.8 -- Object reference not set to an instance of an object. -- Scen : Operation Desert Falcon -- DB :  -- 

Exception: Object reference not set to an instance of an object.
Stack Trace:    at Command.TankerPlanner.La1lm0YDzUq2Ao0NycIm(Object )
   at Command.TankerPlanner.Ot6uhKcNQsN(Object  , FormClosingEventArgs  )
Call Stack & Error details: 
Error at 9876245, 


23/08/2023 05:59:18 -- B1328.8 -- Object reference not set to an instance of an object. -- Scen : Operation Desert Falcon -- DB :  -- 

Exception: Object reference not set to an instance of an object.
Stack Trace:    at Command.TankerPlanner.La1lm0YDzUq2Ao0NycIm(Object )
   at Command.TankerPlanner.Ot6uhKcNQsN(Object  , FormClosingEventArgs  )
Call Stack & Error details: 
Error at 9876245, 


23/08/2023 05:59:18 -- B1328.8 -- Object reference not set to an instance of an object. -- Scen : Operation Desert Falcon -- DB :  -- 

Exception: Object reference not set to an instance of an object.
Stack Trace:    at Command.TankerPlanner.La1lm0YDzUq2Ao0NycIm(Object )
   at Command.TankerPlanner.Ot6uhKcNQsN(Object  , FormClosingEventArgs  )
Call Stack & Error details: 
Error at 9876245, 
--------------- Starting new GUI-client session - 23/08/2023 15:21:33 -----------------

User's machine 
Machine's name : DESKTOP-FEP4DH7
Thread's culture : en-GB
Installed culture : en-GB
Available virtual memory : 140732436.3Mo
Available RAM : 24024.9Mo
Total virtual memory : 140737488.2Mo
Total RAM : 34280.8Mo
OS name : Microsoft Windows 11 Pro
OS platform : Win32NT
OS version : 6.2.9200.0
>>Running as administrator. <<

Successfully loaded Sim Configuration.
Discovering DPI
DPI_scale = 0
DPI registry setting, HKEY_CURRENT_USER\Control Panel\Desktop\LogPixels:96.
Showing splash screen.
Loading splash image
Splash image loaded
Client.Initalize
Initialization started.
Starting initializing Sim Core.
Successfully started database scan.
Loaded terrain grids (BGD).
Successfully created Sim World.
Done initializing Sim Core.
Successfully initialized Sim Core.
Successfully switched to High Performance power plan.
Successfully loaded Lua UI Handlers.
Successfully created new game.
Successfully set database hash value.
Successfully completed Set Current Scenario.
Successfully initialized Lua.
Successfully cached map symbols.
Successfully created new scenario.
Initialization completed.
Wait for terrain to load.
Terrain loaded.
Starting loading MainForm.
Configured MainForm working area
License: Command full version
Configured range ring colors
Loaded Reference Points Color, Plotted Course and Waypoint Color
Done loading MainForm.
Calling MainForm_Shown.
Populated CanalList.
Added World Window panel.
Built database list.
Preparing Wold Window.
Preparing Wold Window done.
Prepared Wold Window.
Calling MainForm_Shown: Show window.
Closed splash screen.
Showed Start Game window.
Finished MainForm_Shown.
DXNTRACE-INIT: Initializing DX11 renderer.
DXNTRACE-INIT: Initialized DX11 renderer.

--------------- Starting new GUI-client session - 23/08/2023 21:55:24 -----------------

User's machine 
Machine's name : DESKTOP-FEP4DH7
Thread's culture : en-GB
Installed culture : en-GB
Available virtual memory : 140732436.4Mo
Available RAM : 23204.9Mo
Total virtual memory : 140737488.2Mo
Total RAM : 34280.8Mo
OS name : Microsoft Windows 11 Pro
OS platform : Win32NT
OS version : 6.2.9200.0
>>Running as administrator. <<

Successfully loaded Sim Configuration.
Discovering DPI
DPI_scale = 0
DPI registry setting, HKEY_CURRENT_USER\Control Panel\Desktop\LogPixels:96.
Showing splash screen.
Loading splash image
Splash image loaded
Client.Initalize
Initialization started.
Starting initializing Sim Core.
Successfully started database scan.
Loaded terrain grids (BGD).
Successfully created Sim World.
Done initializing Sim Core.
Successfully initialized Sim Core.
Successfully switched to High Performance power plan.
Successfully loaded Lua UI Handlers.
Successfully created new game.
Successfully set database hash value.
Successfully completed Set Current Scenario.
Successfully initialized Lua.
Successfully cached map symbols.
Successfully created new scenario.
Initialization completed.
Wait for terrain to load.
Terrain loaded.
Starting loading MainForm.
Configured MainForm working area
License: Command full version
Configured range ring colors
Loaded Reference Points Color, Plotted Course and Waypoint Color
Done loading MainForm.
Calling MainForm_Shown.
Populated CanalList.
Added World Window panel.
Built database list.
Preparing Wold Window.
Preparing Wold Window done.
Prepared Wold Window.
Calling MainForm_Shown: Show window.
Closed splash screen.
Showed Start Game window.
Finished MainForm_Shown.
DXNTRACE-INIT: Initializing DX11 renderer.
DXNTRACE-INIT: Initialized DX11 renderer.



23/08/2023 22:36:36 -- B1328.8 -- Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index -- Scen :  -- DB :  -- 

Exception: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
Stack Trace:    at System.ThrowHelper.ThrowArgumentOutOfRangeException(ExceptionArgument argument, ExceptionResource resource)
   at Command.FlightPlanEditor.xqg0SSoCpa(Boolean  )
Call Stack & Error details: 
Error at 999999, 